Overwatch 2‘s first beta is now live, giving players a taste of significant changes coming to Blizzard Entertainment’s heroic shooter. These changes include a new team structure with five heroes, a new hero, a new ping system, and significant reworking for more characters.
In it Overwatch 2 beta, players will find very different versions of Bastion, Doomfist, Orisa and Sombra on the list. Other heroes, such as Reinhardt, Zarya, Cassidy, and Winston, have also received ability changes that update their sets in important ways. In general, there are fewer ways to stun enemies, and each role type has its own passive perks: Tanks receive less knockback, damage characters get a speed boost, and all support characters heal automatically over time.
Here is an overview of the hero changes Overwatch 2‘s beta test – and presumably in the future.
The Scary Tower Bastion is experiencing some of the biggest changes in Overwatch 2. His self-repair ability is gone, which means he can no longer heal himself. He can still switch between Recon mode, his mobile form, and Assault mode, his tank form, but the latter now lets Bastion move and is on cooling. Bastion also has a new all-four attack, the A-36 Tactical Grenade, which fires a bomb that bounces off walls and explodes when it hits enemies or hits the ground.
Bastions Ultimate capability has also been redesigned. Instead of turning into a mobile tank with a powerful cannon, Bastion instead goes into artillery mode and fires up to three powerful artillery shells that rain down on targets.
Doomfist moves from an injury role to a tank role with a boost in health and a new Power Block ability that protects him from the front and can strengthen his Rocket Punch. Doomfist’s Hand Cannon, Rocket Punch, and Seismic Slam abilities have been adjusted, and his Shoryuken-style Uppercut ability has been completely removed. Meteor Strike, Doomfist’s Ultimate, will now activate faster and slower enemies on impact.
Sombra’s reworking makes her a more deadly hacker and more of a damage handler. While her hacking ability now disrupts the enemy’s abilities for a shorter period of time, it also reveals a hacked enemy’s location for Sombra and the rest of her team. Hacked enemies also take more damage from Sombra himself.
EMP, Sombra’s Ultimate, now deals 40% damage to enemies trapped within the pulse radius, in addition to disrupting barriers, such as Winston’s protective energy dome.
The centaur-like defense robot Orisa is changing radically Overwatch 2, beginning with the removal of her Protective Barrier Shield and her Lameness! graviton charge capacity. To replace these capabilities, Energy Javelin, a new projectile that stuns and strikes enemies, and Javelin Spin, which blocks projectiles, push enemies back and give Orisa a speed boost.
As a replacement for her previous Ultimate, Supercharger, there is a new one: Terra Surge. Orisa will bend down, sweep enemies nearby and trigger a wave of damage after a short charge. She will also be boosted by the effects of Fortify during Terra Surge.
Orisa’s primary brand, Augmented Fusion Driver, is also changing. It now offers endless ammunition, but is controlled by a heating mechanic.
As part of Blizzard’s plan to turn tanks into more skilled fighters, Reinhardt now has two charges of his Fire Strike projectile. He also has more control during his Charge attack and can cancel it.
Winston’s Tesla Cannon now has a secondary fire condition: He can charge it and release a ball of focused electricity.
Zarya’s personal particle barrier and teammate-targeted Projected Barrier are now on a shared cooling, meaning she can use back-to-back bubbles for herself or simultaneously for two teammates if needed.
Overwatch cowboy Cassidy loses his Flashbang stunning ability to something more damage-focused: Magnetic grenade. The short-range grenade will land on nearby enemies – hence the magnetic description – and can stick to enemies and inflict further damage in the event of an explosion.
Mei’s days of freezing players with his Endothermic Blaster are over. Her ice gun still inflicts damage and slows down enemies, but will no longer turn you into an ice sculpture. Only Mei’s Ultimate, Blizzard, will completely freeze opponents now.
Brigitte’s Shield Bash also no longer stuns enemies. It will simply hit them back and do harm.