Horizon Forbidden West’s latest PS5 update adds a ‘Balanced’ 40Hz graphics mode

Horizon Forbidden West was already one of the coolest games on PlayStation 5, and now developer Guerrilla Games has found a way to make it look even better. With Forbidden West’s latest update, the studio has added a 40Hz “Balanced” playback mode and support for both variable refresh rate (VRR) and high refresh rate (HFR).

VRR is a feature that is relatively new in console gaming. It synchronizes the refresh rate of your TV with the frame rate of the game you are playing, thus helping to eliminate screen tearing when there is a drop in performance. Meanwhile, the new Balanced setting promises to give you the best of it Forbidden West’s existing Performance and Fidelity modes by offering a happy medium between the two.

If you’re curious about how to get “balanced” graphics by playing a game at 40Hz, here’s how the math works. At 30Hz, it takes 33.33 milliseconds for your console to display a new frame. At 40Hz and 60Hz, on the other hand, it reproduces a new frame every 25 and 16.66 milliseconds. So while it may seem counterintuitive, 40 fps is exactly halfway between 30 fps and 60 fps in terms of refresh rate. Ratchet & Clank: Rift Apart also offers a 40 fps mode, and when Insomniac first introduced the feature, Digital Foundry called it “a potential game changer” for console games.

In addition to these enhancements, patch 1.17 includes the usual selection of bug fixes, some of which are designed to fix bugs that may prevent you from exiting the game. You can read the entire change log on Reddit.

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