‘Diablo Immortal’ has reportedly earned $ 24 million since its release

Two weeks, Blizzard’s has earned about $ 24 million for, according to. In an estimate it shared with , the analysis company said that the game for free to play was downloaded almost 8.5 million times over the same time frame, with 26 percent of downloads originating in the United States. The bulk of Blizzard’s revenue comes from Diablo Immortal has also come from America. To date, US players have contributed about 43 percent of the entire game’s earnings.

To put Immortals early financial success in context, Hearthstone, the only other mobile game Blizzard has, earned about $ 5 million in May. Despite the vocal backlash to Immortals revenue generation systems, it is safe to say that no one expected the game to fail out of the gate. Instead, the concern for many fans was a scenario where Immortal was so successful for Blizzard that it continued to inform about how the studio is making money on its future games.

So far, that fear seems unfounded. Diablo’s franchise manager Rod Fergusson recently would have a different set of revenue generation systems than Immortal. “To be clear, D4 is a full-price game built for PC / PS / Xbox audiences,” he tweeted after the game latest preview at Microsoft’s latest Summer Game Fest. Separately announced Blizzard this week Overwatch 2 .

All products recommended by Engadget are selected by our editorial staff, independent of our parent company. Some of our stories include affiliate links. If you buy something through one of these links, we can earn an affiliate commission.

Leave a Comment

Your email address will not be published.